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2008年7月22日 星期二

洛克人9製作人表示: 這款遊戲很難

Mega Man 9 is very hard. We didn’t want to do Mega Man, but easy. We want players to get better, we want them to remember. I’ve always tried to challenge players, and I think there are gamers who miss being challenged by games. - Hironobu Takeshita, producer

Mr. Takeshita also expressed an interest in creating more Wii games.

洛克人9是款很難的遊戲,我們不想製作那種太過簡單的洛克人。

我們要玩家能更好且要他們記得這款遊戲,我一直嘗試著去挑戰玩家

我認為有些玩家也想念能被遊戲有所挑戰

Mr. Takeshita也表示有興趣製作更多Wii遊戲。

轉貼自Go Nintendo

Wii 航海王無限巡航第1章 遊戲雜誌掃圖

航海王無限巡航

DS 節奏天國遊戲廣告 更新

節奏天國廣告

DS 超級躲避球價格降價

GameStop 超級躲避球

DS 太空戰士4 遊戲評論

PROS: Fantastic story, classic Final Fantasy gameplay, great voice acting
CONS: Over-powered bosses, No innovative stylus controls

優點: 街極的故事劇情,經典太空戰士式遊完方式,很棒的語音表現

缺點: 過度強大的魔王,沒有創新的觸控操作

轉貼自GO NINTENDO


Wii 大眾高爾夫特別角色

特殊角色

微軟稱讚任天堂

I respect the way Microsoft addresses the other hardware developers. In this interview, you can see that Microsoft’s Shane Kim has a lot of respect for Nintendo, and openly admits that Microsoft wants to reach the same level of casual success that Nintendo has.

我尊重微軟對其它硬體開發商的方式。

在這則訪談裡,微軟對任天堂充滿敬意,且大方地表示

微軟要向任天堂一樣在輕玩家領域裡達到相同層次的成功。

轉貼自GO NINTENDO

Wii MotionPlus讓開發者驚訝

This is the one thing that I really don’t agree with Nintendo on. They didn’t tell any third parties that the Wii MotionPlus existed. Really, I think that is a horrible move on their part. It does nothing but anger the third parties that have been working hard to find a market on the Wii. I know that Nintendo is worried about keeping secrets, but I don’t doubt that they could have formed some non-disclosure agreement with at least a few close third-parties.

有一件事無法認同任天堂,就是他們沒告訴第3廠商Wii MotionPlus的存在。

的確,他們這樣的舉動我認為是可怕的,這跟第3廠商一直努力想在Wii

這領域找市場無關。任天堂擔心的是保密問題,但我不禁懷疑

他們是否可以和一些較親近的第3廠商達成一些非揭露的協議。

轉貼自GO NINTENDO