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2008年12月30日 星期二

09年 各大遊戲製作人訪談

Gemaga had a developer roundup where they talked to some of the big names in Japan. Check out what the devs had to say…
Inafune (Capcom) :- never, ever wants to create a game like Brain Training.- Inafune accurately predicted what platform would take the console wars, but had no idea the DS would sell so much “Sorry (for doubting you), Mr.
Nintendo
Kawazu (Square-Enix) :
- possible SaGa related surprise for the 20th anniversary of the series
Yoshizumi (Namco):
- expect great battle innovations from Tales of ________ “Please look forward to it”
Terada (Super Robot War’s producer):
- Team may “reposition their development” in the second half of 2009…
Hino (Level 5):
- DQIX is entering the final preparation stage- multiplayer aspects will be unique, and offer something outside of the traditional online RPG- ‘Ni no Kuni’ still due out (in Japan) during 2009
Sugiyama (Koei) :
- Hopes Wii owners will like Sengoku Musou 3-
- very impressed by Smash Bros Brawl


稲船 敬二(Capcom)
-絕對不會想製作像腦力訓練這類的遊戲
-稲船在主機戰爭上,準確預測哪個平台會贏得戰爭,但卻料想不到DS會賣的這麼誇張 抱歉了(這樣懷疑你) 老任


河津(Square-Enix)
20週年紀念可能有令人驚喜的復活邪神相關系列作品

小川(Namco)
期盼時空幻境系列重大革新。敬請期待

寺田(Super Robot War’s producer)
製作團隊,可能於09年後半”改變遊戲開發方向”

日野(Level 5)
勇鬥九已進入最後準備階段
多人遊玩方面將會非常獨特,跟以往的傳統線上RPG大不相同
Ni no Kuni日本發售日期還是定於2009年期間


杉山(Koei)
希望玩家會喜歡戰國無雙3
對大亂鬥X這款遊戲印象很深刻


來源:GoNintendo

中裕司樂意看到"Let's" 成為系列作

A portion of a Gamasutra interview with Sonic creator, Yuji Naka…
GS: Will the “Let’s” lineup become a series of games?
YN: If it sells well enough, sure. Of course, you can’t really say how well it’ll sell at this point, but if it does great — if we can get a lot of people to play it and enjoy it — I’d love to make another one.
GS: Is Prope focused on these types of simpler games?
YN: We’re actually planning on making a game like Sonic right now. We want to keep trying to make various kinds of games.


GS:Let’s 這款作品有可能成為系列作嗎?

YN:嗯,假如遊戲賣的夠好話,系列作一定會有的。當然,目前還不知道遊戲會賣的多好?

前提是要賣的好—如果我們能夠將更多玩家拉進來並享受這款遊戲,我會很樂意再製作另一款的

GS:Prope(中裕司的遊戲公司)現在都專心投注於開發這類輕鬆簡單的遊戲嗎?

YN: 我們現在正開發一款”似音速小子”類型的遊戲。我們嘗試著開發許多不同類型的遊

來源:GoNintendo