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2008年12月30日 星期二

中裕司樂意看到"Let's" 成為系列作

A portion of a Gamasutra interview with Sonic creator, Yuji Naka…
GS: Will the “Let’s” lineup become a series of games?
YN: If it sells well enough, sure. Of course, you can’t really say how well it’ll sell at this point, but if it does great — if we can get a lot of people to play it and enjoy it — I’d love to make another one.
GS: Is Prope focused on these types of simpler games?
YN: We’re actually planning on making a game like Sonic right now. We want to keep trying to make various kinds of games.


GS:Let’s 這款作品有可能成為系列作嗎?

YN:嗯,假如遊戲賣的夠好話,系列作一定會有的。當然,目前還不知道遊戲會賣的多好?

前提是要賣的好—如果我們能夠將更多玩家拉進來並享受這款遊戲,我會很樂意再製作另一款的

GS:Prope(中裕司的遊戲公司)現在都專心投注於開發這類輕鬆簡單的遊戲嗎?

YN: 我們現在正開發一款”似音速小子”類型的遊戲。我們嘗試著開發許多不同類型的遊

來源:GoNintendo



2008年12月11日 星期四

NDS歐洲再創銷售紀錄

Nintendo DS breaks record in France

I guess it just wasn’t enough for the DS…it couldn’t be happy with shattering a record in the UK. Today, Nintendo announces that the Nintendo DS has broken a record in France.

The system has sold through 6 million units, making it the best-selling video game platform in France…ever. It’s true, no other gaming platform has ever reached the 6 million sold mark. Congrats DS, you’ve set yourself up with quite a legacy.

NDS歐洲再創銷售紀錄

這對NDS來說是不夠的,僅打破歐洲銷售紀錄也不感到滿意

今天,任天堂宣布NDS在歐洲打破銷售紀錄。

NDS已銷售達6百萬台,成為法國銷售以來銷售最佳的電視遊樂器。沒錯,還沒有其他遊戲平台

能達6百萬這樣的銷售指標。恭喜DS,你已為自己留下相當不錯的名聲。

來源:GoNintendo

Wii魔物獵人3 官網更新及Capcom獨占會談

Capcom updates Monster Hunter 3 site with Wii exclusivity talk

Earlier today, we heard some information that pointed to Monster Hunter 3 possibly going to another platform after it’s Wii release.

Capcom has since updated their official Japanese page for Monster Hunter 3 with a bit of info. They say that right now, they only plan to bring out a Wii version. They have nothing else to say at this time.
I think they are just keeping us all quiet for now. A Wii port to PSP would make sense, especially for the Japanese market. At the very least, we can be sure that the game will definitely hit Wii.

Wii魔物獵人3 官網Capcom獨占會談

今天稍早,有消息指出在Wii的魔物獵人3發售後,魔物獵人3可能會轉往其他平台發展

Capcom在日本魔物獵人3的官方網站只透露些許訊息。

Capcom表示目前,魔物獵人3只會出Wii版本,然後就什麼都沒透露了

我想Capcom現在只是要我們都閉嘴罷了。如果是從Wii轉到PSP還算是合理

尤其是就日本市場而言。最起碼,對我們而言,遊戲是一定會出在Wii平台

來源:GoNintendo

2008年12月9日 星期二

80萬台Wii在感恩節周售出,經濟風暴對任天堂一點影響也沒有

Iwata - 800,000 Wiis sold during Thanksgiving week, economical issues not impacting Nintendo

“When the economy is strong, people tend to buy three things from the top of their wish list. But when things are bad, people often buy only the first thing on their list. Fortunately for us a lot of shoppers put our products at the top of their list.” - Satoru Iwata
Iwata also dropped some details on sales of Wii and DS. According to the Nintendo president, the Wii managed to sell over 800,000 units during Thanksgiving week alone (in North America). That would beat out the 350,000 units it managed to sell during the same period last year. Not forgetting the portable side of things, Iwata confirmed that DS sales were up 20% during Thanksgiving week, when compared to sales during the same time last year (once again, North America only).

“岩社長表示: 經濟很旺盛時,在每個人的購買清單裡有三種東西是很想要買的,

但當經濟不好時,人只能從清單裡挑一個東西來買。幸運地是,還是有很多消費者將

任天堂的產品列為優先之選。”

岩社長也稍為透露Wii 及DS的銷量細節,根據岩社長的說法,Wii單單在美國感恩節周

就銷售破80萬台。這項數據足足打破去年同時間的銷量35萬台,還有 不要忘了掌上機

的銷量,岩社長證實,DS銷量同樣跟去年同時間相比,也在感恩節周期間成長了20%。

來源:GoNintendo

2008年12月7日 星期日

對惡魔城夢幻新作所存的一絲希望

Sources have told me that Igarashi had two ideas for this “next gen” Castlevania — one in 3D that’s more of an adventure game like Zelda, and another in 2D that’s more of a sequel to Symphony of the Night.
To be honest, either of those could be really cool. But there’s definitely one that I’m hoping to see more.
I ran into Iga at the Tokyo Game Show back on October and asked him about it. He couldn’t say, but the question brought a huge smile to his face. As much as I suspect we’re getting the 3D game, a big part of me wants to believe his smile hinted otherwise.

對惡魔城夢幻新作所存的一絲希望

來源顯示,Igarashi(惡魔城製作人)對次世代惡魔城心裡有2種想法—1種是3D玩法


像是薩爾達那樣的冒險遊戲,另一種是2D玩法像是月下夜想曲系列一樣

老實說,以上兩種都很不賴,但其中一種是我想了解更多有關它的消息

在10月東京電玩展結束後,我去找Igarashi並向他詢問這款新作的消息,他不能透露,


但這詢問卻讓他的臉上露出大微笑。雖然我們已有3D的新作了,但相反地,對我來

言,我卻相信他那微笑一定有暗示些什麼才對。

來源:GoNintendo


2008年12月4日 星期四

水口哲也正開發Wii的音樂遊戲

Mizuguchi working on Wii music game
Mizuguchi, the man behind Rez and Lumines, has announced that he is working on a music game for the Wii.
Right now, the only thing we know about the project is that it’s called ‘QJ’.

Mizuguchi hopes that this game will bring us a new way to play music titles, thanks to the Wiimote.

水口哲也正開發Wii的音樂遊戲
一手打造Rez和Lumines的水口哲也,宣布他正開一款Wii的音樂遊戲
目前,唯一知道的訊息是這項計畫稱做QJ
水口哲也希望,這款音樂作品能夠藉由Wii控制器為我們帶來新奇的玩法。


來源:GoNintendo

2008年12月2日 星期二

老任每賣一台Wii可賺6美元

Nintendo makes $6 on every Wii sold, and more interesting facts
Nintendo makes $6 on every Wii sold, Microsoft breaks even with 360, and Sony loses money on PS3
60% of Wii games sold are first party, 30% of 360 games are first party, and 15% of PS3 games are first party
Wii owners are expected to purchase 220 million units of software this year, 125 million for 360 owners, 120 million for PS3 owners
Nintendo’s gross margin on game software is 65%, Sony gets 60%, Microsoft gets 50%

老任每賣一台Wii可賺6美元以及一些有趣的數據
老任每賣一台Wii可賺6美元,微軟每賣一台360打平,新力每賣一台
PS3就虧損Wii的6成遊戲銷售都來自本家,而360有3成,PS3來自本家的銷售佔百分之15
今年,
Wii玩家的遊戲購買量預估可達2億2千萬美元,360玩家達1億2千5百萬美元,PS3達1億2千萬美元
在遊戲銷售的毛利上,老任獲利65% ,新力獲利60%,微軟獲利50%

來源:GoNintendo