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2008年7月17日 星期四

宮本茂解釋:為什麼我們需要Wii Music

“What I find what is fun about music [games] is when you really get into a good rhythm and you have a great time performing. But the challenge is then, how do you do that in a way where people don’t have to worry about hitting the wrong note or making a mistake? So, that’s really been our focus with designing Wii Music.” - Shigeru Miyamoto

就我對音樂遊戲的樂趣在於你真的沉迷於那旋律裡而且你很享受在那伴奏上。

但挑戰在於,你要如何做以一種方式讓人們不需去擔心敲錯浮號或是敲錯了

? 所以,那就是我們專注於設計Wii Music.

轉貼至GO NINTENDO

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